dogmeat
Well-known member
- Joined
- January 28, 2010
- Posts
- 6,478
Version 2.2.2.0 (click for full resolution)
Version 2.1:
Version 2.0:
INFORMATION FOR NEW PLAYERS
After you join the Waiting List, I highly recommend looking for a place for your country. The unoccupied areas implicitly belong to both withdrawn nations, and current WLers. With few exceptions, you can claim any territory you wish. Take into account the geography and descriptions of the geocultural regions above, to find what is most fitting to the concept of your nation. PM me and I'll reserve the area for you. I'm also more than happy to answer any of your questions and give advice.
There is no hard limit on how big or small a nation can be, as long as you're not trying hardcore imperialism.
NSC is farily liberal when it comes to worldbuilding. Current nations range from medieval fantasy, to realistic, to futuristic.
Version 2.1:
Version 2.0:
I hope you have fast internet and wide screen.
FULL SIZE:
ADDITIONAL INFO
If there are any errors let me know and they will be corrected during next update (in month or so).
FULL SIZE:
ADDITIONAL INFO
If there are any errors let me know and they will be corrected during next update (in month or so).
INFORMATION FOR NEW PLAYERS
After you join the Waiting List, I highly recommend looking for a place for your country. The unoccupied areas implicitly belong to both withdrawn nations, and current WLers. With few exceptions, you can claim any territory you wish. Take into account the geography and descriptions of the geocultural regions above, to find what is most fitting to the concept of your nation. PM me and I'll reserve the area for you. I'm also more than happy to answer any of your questions and give advice.
There is no hard limit on how big or small a nation can be, as long as you're not trying hardcore imperialism.
NSC is farily liberal when it comes to worldbuilding. Current nations range from medieval fantasy, to realistic, to futuristic.
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